000 | 00617nmm a2200133Ia 4500 | ||
---|---|---|---|
008 | 240312s9999||||xx |||||||||||||||||und|| | ||
020 | _a978-0-81668-716-9 | ||
041 | _hEnglish | ||
100 | _aLeMieux, Patrick ; Boluk, Stephanie | ||
245 | 0 |
_aMetagaming _bPlaying, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames |
|
260 |
_bUniversity of Minnesota Press _c2017 |
||
650 | _aScience & Technology Studies ; Sociology ; Cultural StudiesCOMPUTERS / Social Aspects / General;GAMES / Video & Electronic;SOCIAL SCIENCE / Popular Culture | ||
856 | _uhttps://www.jstor.org/stable/10.5749/j.ctt1n2ttjx | ||
999 |
_c8870 _d8870 |